Once the mists of pandaria are released, you
will find that all classes would have a new talent system to deal with. Some of
the abilities have had their level requirements changed. While the old talent
system has plenty of points to allocate, most of them are locked into preset
talents for best effect, and there are few real choices to make.
The new talent system has many different and
interesting abilities that appear to be real choices. While some lend
themselves to certain specs more than others, they are all valid choices and
you will not be out of place by taking almost any of them.
Is it brings More or Less Choice by the mists
of pandaria? After looking at all of the choices in this new talent tree, you
can see some real options and choices. There were a lot of talents and a big
amount of choices in the old talent system, however, most of your points were
locked into preset talents that were not very interesting and didn't change
your character much at all.
Overall, it hasn't changed the whole part.
Most of the changes to the healing spells aren’t adding anything new, they’re
just building talents that no longer exist. Take druid as an example (more
detail changes on farmer100 blog), based on this, you can expect druid healing
style is not going to change much from its current form. And the Glyph of
lifebloom which is huge quality of life improvement makes a good change.
One of the sharpest double-edged swords in Blizzard's
arsenal is the constant iteration to class and play design that comes with wow expansion. On the one hand, players like
innovation and new mechanics and spells to keep their favorite class fresh. On
the other hand, players could reject the changes as too severe or too different
from the class they originally set out to play. Do you worry about the changes
will too different for you to adjust your controlling?
New and old players alike will benefit
greatly from the "What has changed?" tab. If your accounts wow is a
warrior, you can see how Blizzard wants returning players to acclimate quickly
into the new Mists of Pandaria mindset. Blizzard is letting warriors know that
a bunch of their skills might seem missing. There is a big stress points that Rage
generation's mechanic has changed, and stances no longer control what abilities
you can use.
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